29 Hours In: Subterrain – Bullet sponges in space

I was almost immediately reminded of Prey as I started playing Subterrain. So I was all, “YES! This’ll tide me over until June when the next bit of Prey is released or revealed. Huzzah!” And while further playing did indeed reveal the two games have similarities, there’s a lot more that separates them. Not least the form of presentation. Plus, one’s a trihple ayyyy (or, AAA) and t’other’s an indie. But both of those things are besides the point. They are somewhat irrelevant. Why have I mentioned them? Because I can.

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The Backlog Swamp: Virginia

In which one brave writer wades into the thick, swampy waters of his backlog and plays a random game from it for an hour or two. Probably with little-to-no prior knowledge of said game, because he’s forgotten why he bought it.

I got the gist of what was happening, but I barely understood what the hell was going on in Virginia. Apparently, that’s by design. Or I’m just stupid. It could be a mixture of the two. It isn’t though.

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The Legend of Zelda: Breath of The Wild: I do not care for it.

I haven’t played a Zelda game since Wind Waker in 2002. I bought a Switch in November specifically to play BoTW. I figured it was worth it based on the strength of praise both the game and console were getting. I was excited. I couldn’t wait. When my Switch was delayed by a day, I nearly cried. Skip to the end: I’ve not been more disappointed in a game since… I don’t know. Perhaps, without hyperbole, it’s the most disappointing game I’ve ever played. Goddamn hype trains, man. Love the Switch though.

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